- Creativity for readers in digital poetry
Noel Williams and Chris Roast - Visual Conversation with Information
for Creativity
Eunyee Koh and Andruid Kerne - The creative links between discovery
and representation
Eric Kabish - Framing Artistic Visualization:
Aesthetic Object as Evidence
Jessica Hullman - Designful Play: Qualities of
Youth Engagement with the
Creation of an International
Social Network
Stacy Marple, Amy Stornaiuolo, Glynda Hull, and Mark Evan Nelson. - Everyday Media Creators and
Projected Audiences
Eric Cook - Exploring “the Open Work” and
Creative Cognition to create an
Interactive Experience
Manuela Jungmann - Wireless Sensor Networks: a building
block for Mass Creativity and Learning
Su-Chu Hsu and J. D. Tygar - submission deadline August 12, 2009
- notifications announced August 19, 2009
- early registration August 28, 2009
- camera ready submissions due September 22, 2009
- workshop date October 27, 2009
- New tools for creative practice; in particular new collaboration tools/forums such as Hack or Craft communities, DIY (ie Instructables), and sharing communities (ie New Grounds)
- Affective tools, interactions, and interfaces which support collaborative art making (of any media: painting, dance, music, etc.)
- Novel combinations of existing models
- Successful or unsuccessful examples of application of creative models
- Artifacts and products which embed or embody specific models of creativity
- Tools in the loop of art and design decisions
- Creativity in Education
- Qualitative studies of creative processes
- Critiques of existing or new creative models
- Background: Provide some background on the work(s) your position. Be sure to identify relevant publications, artwork, and critical theory. Positions based in or extensions of existing artistic or philosophical models will be given preference.
- Position(s): Describe your position (be sure to include how it relates to the background work).
- Application: Discuss how this new position relates to artwork, performance, games, education and/or other theories or scenarios not already mentioned.
This workshop is aimed at describing the elusive creative process: addressing models of creative practice, from art to craft, from dance to education. In particular, we wish to discuss creative models that are conversational: connect the creator and the consumer via the creative act or artifact. We invite researchers and practitioners from any domain to enter into the conversation about the design and process of the creative act.
We welcome new and returning researchers, practitioners, and artists to this workshop. You can see the workshop from 2007 for more info and last session's program.
For centuries philosophers, psychologists, and artists have been curious about creativity. As researchers, we often shy away from the the creative act itself and its formalization. This workshop will bring the methodologies and explanations of our creative processes to the forefront. We invite you to foreground explanations of and methodologies for addressing the creative process. From artists to engineers, creative processes are the very foundation of how we interact with the world. While many models focus only on the creator, new media experiences is blurring the distinctions between creator-centric and experiencer-centric models of creativity.
We seek to invite discussions around:
We welcome participation from all academic and artistic disciplines. Artists, performers, designers, engineers, academics, and practitioners are all encouraged to apply.
People interested in participating are invited to submit a three (3) to nine (9) page position statement in CHI 2010 Extended Abstract Format. Supplementary media (audio, video, demos, etc.) are encouraged. For your written submission, please include the following sections:
Closed.
- david ayman shamma
Yahoo Research - dan perkel
University of California, Berkeley - kurt luther
Georgia Institute of Technology